As the end of the year draws near, I find myself doing a whole lot of organizing and moving files around on my hard drives. Keeping an accurate and organized archive of one's work is nearly more challenging than creating the work itself. In moving said files around, I've found an animation I'd completely forgot about. Check it out!
Aside from that little KeyShot logo animation, I've been working on some mini projects that are done beginning to end in one sitting (for the most part). Over the past week or so, I created a sushi knife, which I shared in the previous post, a detailed thumb tack and a keyboard keycap. Here are some stills and animations below from each project.
The keycap was modeled in Fusion 360, and then of course, rendered and animated using KeyShot 6.
The thumb tack was modeled in MODO and then rendered and animated in KeyShot. I often switch between modeling programs to try and stay acquainted and fluent with the tools of each. Since each software has its strengths and weaknesses, it's nice to be able to pick the right tool for the right job.
These short projects are certainly fun and offer a good feeling of accomplishment since they're so short and easy to do. Sometimes, if I feel like creating something that I can reliably finish in an evening, I'll do one of these short projects.